PS4 Up to 50% Faster than the Xbox One, According to Devs
While specs list are being peered over, comparing the PS4 and Xbox One, developers who’ve had first hand experience with the two say Sony’s console is faster.
Imagine this scene : the dead of night is upon on us and no creature is stirring in the street, save for a tiny speck of orange on the horizon. But that orange begins to grow larger, and it’s suddenly accompanied by adamant whispers, which progress into angry shouts. Your ears prick up and you realise that there are two sets of yelling – “PS4, FOR THE WIN!” bellows one side, a chorus of shouts, “ALL FOR ONE, XBOX ONE!” drones the other, mob chanting at the top of their lungs. Until both consoles launch this November, this war won’t be settled, with PS4 and Xbox One fanboys and girls alike involving themselves in dirt-slinging matches over whose favourite yet-to-be released console is better but one impartial group that can settle this is games developers and they say that the PS4 takes the crown
The no doubt infuriating or enlightening news (depending on which team – Team PS4 or Team Xbox One – that you’re on) is thanks to several members of development teams who, speaking to video game industry magazine, EDGE, revealed that Sony’s upcoming next-generation console is far faster than Microsoft’s rival machine. The “multiple high-level game development sources” that EDGE have reportedly spoken to say that not only are the differences between the performance of the PS4 and the Xbox One “significant”, they are also “obvious” too, meaning that Microsoft’s console could be in real trouble if reviewers and consumers alike get a chance to play each console for themselves.
Those sources that EDGE spoke to also offered some PS4 and Xbox One comparison in terms of stats too, with one saying that the PS4’s memory reads around “40-50 percent quicker” than that of the Xbox One, which could spell disaster for those playing memory intensive titles, such as open-world games, on Microsoft’s game box. Also stated was that, un-optimised, “a platform-agnostic development build can run at around 30FPS in 1920×1080 on PS4, but it’ll run at “20-something” FPS in 1600×900 on Xbox One” with another dev even saying that the “Xbox One is weaker and it’s a pain to use its ESRAM”.
How both consoles play can’t really be decided until the PS4 and Xbox One launch at retail (or until some concrete hands-on reviews and previews can be written by the media) but this battle between the long standing competitors of Sony and Microsoft is certainly far from over yet.
We’ll keep you posted once we know more.
Source: EDGE Online
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